Ahri
the Nine-Tailed Fox
20.0%
Pick Rate
9.7%
Ban Rate
54.2%
Win Rate
Easiest Lane Matchup
Ryze
62.5% Win Rate
Hardest Lane Matchup
Annie
50.3% Win Rate
0.9%
Top
1.4%
Jungle
97.2%
Mid
0.2%
Marksman
0.3%
Support

Most Popular Build #1

15.2% Popularity

Most Popular Build #2

5.9% Popularity

Most Popular Build #3

4.5% Popularity

Vastayan Grace (Passive)

Whenever Ahri's spells hit a champion 2 times within a short period, she briefly gains movement speed.

Orb of Deception (Q)

Cooldown: 7

Cost: 65/70/75/80/85

Range: 880

Deals 40/65/90/115/140 (+0.35) magic damage on the way out, and 40/65/90/115/140 (+0.35) true damage on the way back.Ahri's abilities generate Essence Theft stacks when they hit enemies (max {{ f 4.0 }} per cast). At {{ f 3.0 }} stacks, Ahri's next Orb of Deception that lands a hit will restore {{ f 1.0 }} (+{{ f 2.-1 }}) health for each enemy hit.

Fox-Fire (W)

Cooldown: 9/8/7/6/5

Cost: 40

Range: 700

Releases fox-fires that seek nearby enemies and deal 40/65/90/115/140 (+0.3) magic damage.Enemies hit with multiple fox-fires take 30% damage from each additional fox-fire beyond the first, for a maximum of f 1 damage to a single enemy.Fox-fire prioritizes champions recently hit by Charm, then enemies Ahri recently attacked.If Fox-fire cannot find a priority target, it targets champions over the nearest enemy if possible.

Charm (E)

Cooldown: 12

Cost: 70

Range: 975

Blows a kiss dealing 60/90/120/150/180 (+0.4) magic damage and charms an enemy causing them to walk harmlessly towards Ahri for 1.4/1.55/1.7/1.85/2 second(s).Enemies hit by Charm become vulnerable for 5 seconds, taking 20% more damage from Ahri's abilities.

Spirit Rush (R)

Cooldown: 110/95/80

Cost: 100

Range: 450

Nimbly dashes forward firing 3 essence bolts at nearby enemies (prioritizing champions) dealing 60/90/120 (+0.35) magic damage.Can be cast up to 3 times within 10 seconds before going on cooldown.