Caitlyn
the Sheriff of Piltover
14.6%
Pick Rate
21.6%
Ban Rate
46.5%
Win Rate
Easiest Lane Matchup
Lucian
48.7% Win Rate
Hardest Lane Matchup
Skarner
30.3% Win Rate
0.4%
Top
0.3%
Jungle
0.2%
Mid
99%
Marksman
0.1%
Support

Most Popular Build #1

9.7% Popularity

Most Popular Build #2

5.8% Popularity

Most Popular Build #3

5.3% Popularity

Headshot (Passive)

Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.

Piltover Peacemaker (Q)

Cooldown: 10/9/8/7/6

Cost: 50/60/70/80/90 Mana

Range: 1250

Revs the rifle for 1 second to fire a narrow piercing shot dealing 30/70/110/150/190 (+f 1) physical damage. After hitting any target, it opens into a wider shot that deals 50% less damage.

Always deals full damage to trap revealed targets.

Yordle Snap Trap (W)

Cooldown: 0.5

Cost: 20 Mana

Range: 800

Sets traps that an enemy Champion can spring, immobilizing them for 1.5 seconds and granting True Sight for a short duration.

Traps last for 90 seconds. 3/3/4/4/5 traps may be active at once.

Trapped enemies take an additional 10/55/100/145/190 (+f 1) increased damage from Headshot.

90 Caliber Net (E)

Cooldown: 16/14.5/13/11.5/10

Cost: 75 Mana

Range: 750

Fires a net, knocking Caitlyn backwards. The net deals 70/110/150/190/230 (+0.8) magic damage and slows the first enemy hit by 50% for 1 second.

Ace in the Hole (R)

Cooldown: 90/75/60

Cost: 100 Mana

Range: 2000/2500/3000

Takes a second to line up the perfect shot on an enemy Champion at up to 2000/2500/3000 range. The shot deals 250/475/700 (+2) physical damage, but other enemy Champions can intercept it.

Grants True Sight of the target during the channel.