Carnivore (Passive)
Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.
Most Popular Build #1
1.3% Popularity
Most Popular Build #2
0.9% Popularity
Most Popular Build #3
0.8% Popularity
Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.
Cooldown: 7
Cost: 60
Range: 950
Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/135/190/245/300 (+1) magic damage, and are slowed by 60% for 1.5 seconds.
Cooldown: 13/12/11/10/9
Cost: 70/80/90/100/110
Range: 300
Silences enemies in a cone for 1.6/1.7/1.8/1.9/2 seconds and deals 75/125/175/225/275 (+0.7) magic damage.
Cooldown: 8/7/6/5/4
Cost: 30
Range: 40
Cho'Gath's next 3 basic attacks launch spikes that deal 22/34/46/58/70 (+0.3) plus f 1% of enemies' maximum Health as magic damage and slow by 30/35/40/45/50% for 1.5 seconds, decaying over the duration.Spikes grow wider as Cho'Gath gains Feast stacks.Spikes deal an additional 0.5% of enemies' maximum Health per Feast stack.Percent Health damage against minions and monsters is capped at 60/80/100/120/140.
Cooldown: 80
Cost: 100
Range: 175
Ravenously feed on an enemy, dealing true damage to champions or to minions and monsters. If the target is killed, Cho'Gath gains a stack of Feast, which causes him to grow in size and gain k maximum health.Only s total stacks can be gained from minions and non-epic monsters. (Current: f 3/s)