Corki
the Daring Bombardier
1.0%
Pick Rate
0.1%
Ban Rate
46.0%
Win Rate
Easiest Lane Matchup
Ryze
60.2% Win Rate
Hardest Lane Matchup
Annie
42.1% Win Rate
2.2%
Top
1%
Jungle
52.3%
Mid
41.6%
Marksman
0.3%
Support

Most Popular Build #1

4% Popularity

Most Popular Build #2

3.7% Popularity

Most Popular Build #3

2.3% Popularity

Hextech Munitions (Passive)

Corki's basic attack deals a percentage of their damage as magic instead of physical. Every once in a while, The Package arrives in Corki's base to be picked up, temporarily granting him out of combat Movement Speed and upgrading Valkyrie into Special Delivery.

Phosphorus Bomb (Q)

Cooldown: 8

Cost: 60/70/80/90/100 Mana

Range: 825

Corki lobs a bomb, dealing 70/115/160/205/250 (+0.5) (+0.5) magic damage to enemies in the target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).

Valkyrie (W)

Cooldown: 20/19/18/17/16

Cost: 100 Mana

Range: 600

Active: Corki flies a short distance, dealing 60/90/120/150/180 (+0.4) magic damage per second to enemies in the fire left along his path.Special Delivery: Corki flies a great distance, dropping bombs that knock aside enemies and leave a burning trail for 5 seconds. The trail slows enemies by 90% and burns them for f 1 (+f 2) (+0.2) magic damage per second.

Gatling Gun (E)

Cooldown: 16

Cost: 50 Mana

Range: 600

Corki's gatling gun fires continuously at targets in front of him for 4 seconds, dealing up to 80/140/200/260/320 (+1.6) damage and reducing up to 4/8/12/16/20 armor and magic resist.Gatling Gun's damage is 50% physical, 50% magic.Defense reductions last for 2 seconds after last being damaged by Gatling Gun.

Missile Barrage (R)

Cooldown: 2

Cost: 20 Mana

Range: 1225

Active: Corki fires a missile that explodes at the first enemy it hits, dealing 75/100/125 (+10) (+0.2) magic damage to all nearby enemies.Corki can store up to 7 missiles, and every 3rd missile will be a Big One, dealing f 2% damage ( 0).