Diana
Scorn of the Moon
4.1%
Pick Rate
1.0%
Ban Rate
48.8%
Win Rate
Easiest Lane Matchup
Ryze
58.0% Win Rate
Hardest Lane Matchup
Annie
48.2% Win Rate
5.1%
Top
30.4%
Jungle
64.3%
Mid
0%
Marksman
0.2%
Support

Most Popular Build #1

3.5% Popularity

Most Popular Build #2

2.9% Popularity

Most Popular Build #3

1.8% Popularity

Moonsilver Blade (Passive)

Every third strike restores mana and cleaves nearby enemies for additional magic damage. Every spell cast grants attack speed for the next 3 attacks.

Crescent Strike (Q)

Cooldown: 8/7.5/7/6.5/6

Cost: 55 Mana

Range: 900

Unleashes a bolt of lunar energy in an arc dealing 60/95/130/165/200 (+0.7) magic damage.Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

Pale Cascade (W)

Cooldown: 10

Cost: 40/55/70/85/100 Mana

Range: 800

Creates three orbiting spheres that explode on contact with enemies dealing 22/34/46/58/70 (+0.2) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 40/55/70/85/100 (+0.3) damage. If the third sphere detonates, the shield increases by 40/55/70/85/100 (+0.3).

Moonfall (E)

Cooldown: 26/24/22/20/18

Cost: 70 Mana

Range: 450

Passive: Increases the attack speed gained from Moonsilver Blade to 50/60/70/80/90%.Active: Reveals and draws in all nearby enemies and then slows them by 35/40/45/50/55% for 2 seconds.

Lunar Rush (R)

Cooldown: 25/20/15

Cost: 50/65/80 Mana

Range: 825

Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing 100/160/220 (+0.6) magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.