Fiddlesticks
the Harbinger of Doom
3.1%
Pick Rate
0.3%
Ban Rate
50.5%
Win Rate
Easiest Lane Matchup
Nidalee
59.9% Win Rate
Hardest Lane Matchup
Olaf
55.8% Win Rate
3.1%
Top
58.1%
Jungle
18.6%
Mid
0.2%
Marksman
20%
Support

Most Popular Build #1

4% Popularity

Most Popular Build #2

2.7% Popularity

Most Popular Build #3

2.6% Popularity

Dread (Passive)

Standing still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer.

Dread grants Movement Speed, but only lasts for 1.5s after Fiddlesticks starts moving.

Terrify (Q)

Cooldown: 15/14/13/12/11

Cost: 65 Mana

Range: 575

Terrifies a target, causing it to flee from Fiddlesticks for 1.25/1.5/1.75/2/2.25 seconds.

Drain (W)

Cooldown: 4/3.75/3.5/3.25/3

Cost: 80/90/100/110/120 Mana

Range: 575

Fiddlesticks creates a tether to the target unit and channels Drain on it, granting True Sight and dealing 80/105/130/155/180 (+0.45) magic damage per second to the target. Fiddlesticks heals for 60/65/70/75/80% of the damage dealt.Drain lasts up to 5 seconds, dealing a total of f 1 (+f 2) damage.Drain returns cooldown equal to its remaining duration if the target dies.

Dark Wind (E)

Cooldown: 12/11.5/11/10.5/10

Cost: 50/60/70/80/90 Mana

Range: 750

Unleashes a Crow at the targeted enemy, dealing 65/85/105/125/145 (+0.45) magic damage before bouncing to another target. Units struck are also silenced for 1.25 seconds the first time per cast.Dark Wind can strike up to 6 times and will prioritize enemies being Drained or ones it has not yet hit. Deals 150% damage to minions and monsters.

Crowstorm (R)

Cooldown: 150/140/130

Cost: 100 Mana

Range: 800

Fiddlesticks channels for 1.5 seconds, then blinks to the target point unleashing a murder of crows that flock wildly around him, dealing 125/225/325 (+0.45) magic damage per second to all enemy units in the area.The effect lasts for 5 seconds, dealing up to f 1 (+f 2) total magic damage.