Login Create Account

Garen

The Might of Demacia

0.0%
Pick Rate
0.0%
Ban Rate
0.0%
Win Rate

Abilities

Perseverance (Passive)
If Garen has not recently been struck by damage or enemy abilities, he regenerates a percentage of his maximum health each second. Minion damage does not stop Perseverance.

Decisive Strike (Q)
Cooldown: 8 Cost: No Cost Range: Self
Garen breaks free from all slows affecting him, and gains 30% movement speed for 1.5/2/2.5/3/3.5 seconds.

His next basic attack within 4.5 seconds deals 30/55/80/105/130 (+140% Attack Damage) physical damage and silences his target for 1.5 seconds.

Courage (W)
Cooldown: 24/23/22/21/20 Cost: No Cost Range: Self
Passive: Killing units permanently grants 0.25 armor and magic resist, up to a maximum of 30.

Active: Garen gains a defensive shield for 2/3/4/5/6 seconds, reducing incoming damage by 30%.

Judgment (E)
Cooldown: 9 Cost: No Cost Range: 325
Garen rapidly spins his sword around his body for 3 seconds, dealing 14/18/22/26/30 (+34/35/36/37/38% Attack Damage) (hitting 5/6/7/8/9/10 times, scaling with level) physical damage to nearby enemies over the duration.

Judgment deals 33% increased damage when striking only one enemy.
Cancelling Judgment returns cooldown equal to the remaining duration.
Judgment can critically strike for bonus damage.

Demacian Justice (R)
Cooldown: 120/100/80 Cost: No Cost Range: 400
Passive: The enemy champion with the most recent kills is the Villain. Judgment and basic attacks against it deal an additional 1% of its maximum health as true damage.

Active: Garen calls upon the might of Demacia to attempt to execute an enemy champion, dealing magic damage equal to 175/350/525 (+28/33/40% Target's Missing Health). Deals true damage to the Villain.

Free To Play Champions