Graves
the Outlaw
11.6%
Pick Rate
9.7%
Ban Rate
48.2%
Win Rate
Easiest Lane Matchup
Maokai
54.7% Win Rate
Hardest Lane Matchup
Olaf
49.8% Win Rate
7.1%
Top
89%
Jungle
0.3%
Mid
3.4%
Marksman
0%
Support

Most Popular Build #1

1.3% Popularity

Most Popular Build #2

1.3% Popularity

Most Popular Build #3

1.2% Popularity

New Destiny (Passive)

Graves's shotgun holds two shells. After firing them he must reload. Each attack fires several bullets in a cone. Hitting an enemy with multiple bullets does bonus damage. These bullets cannot pass through units.

End of the Line (Q)

Cooldown: 13/12/11/10/9

Cost: 60/65/70/75/80

Range: 925

Fires a powder round that deals 45/60/75/90/105 (+f 1) physical damage to enemies in a line.After 2 seconds or 0.2 seconds on collision with terrain, the round detonates, dealing 85/120/155/190/225 (+f 2) physical damage to all nearby enemies.

Smoke Screen (W)

Cooldown: 26/24/22/20/18

Cost: 70/75/80/85/90

Range: 950

Creates a cloud of Black Smoke lasting 4 seconds. Enemies inside Black Smoke cannot see out.Enemies caught in the initial impact are dealt 60/110/160/210/260 (+0.6) magic damage and have their movement speed reduced by 50% for 0.5 seconds.

Quickdraw (E)

Cooldown: 18/17/16/15/14

Cost: 40

Range: 425

Dashes in a direction, reloading one shell. Graves gains True Grit for 4 seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Basic attack hits lower the cooldown of Quickdraw by 0.5 seconds. Damage against non-minions also refreshes True Grit.True Grit grants 5/7.5/10/12.5/15 Armor (stacks up to times).

Collateral Damage (R)

Cooldown: 120/90/60

Cost: 100

Range: 1000

Fires an explosive shell with such force that it knocks Graves back. The shell deals physical damage to the first enemy hit. After hitting an enemy Champion or reaching the end of its range, the shell explodes, dealing physical damage in a cone.