Graves's shotgun holds two shells. After firing them he must reload. Each attack fires several bullets in a cone. Hitting an enemy with multiple bullets does bonus damage. These bullets cannot pass through units.
End of the Line (Q)
Cooldown: 14/13/12/11/10 Cost: 60/70/80/90/100 Mana Range: 925
Fires a powder round that deals 80/125/170/215/260(+75% Bonus Attack Damage) physical damage to enemies in a line.
After 2 seconds, or 0.2 seconds on collision with terrain, the round detonates, dealing 85/145/205/265/325(+40/60/80/100/120% Bonus Attack Damage) physical damage to all nearby enemies.
Smoke Screen (W)
Cooldown: 26/24/22/20/18 Cost: 70/75/80/85/90 Mana Range: 950
Creates a cloud of Black Smoke lasting 4 seconds. Enemies inside Black Smoke cannot see out.
Deals 60/110/160/210/260(+60% Ability Power) magic damage and slows by 15/20/25/30/35% on impact.
Cooldown: 18/17/16/15/14 Cost: 40 Mana Range: 425
Dashes in a direction, reloading one shell. Graves gains True Grit for 4 seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead.
Basic attack hits lower the cooldown of Quickdraw by 0.5 seconds and, against non-minions, also refresh True Grit.
True Grit grants 5/7.5/10/12.5/15 Armor and Magic Resist (stacks up to 8 times).
Collateral Damage (R)
Cooldown: 100/90/80 Cost: 100 Mana Range: 1000
Fires an explosive shell with such force that it knocks Graves back. The shell deals 250/400/550(+140% Bonus Attack Damage) physical damage to the first enemy hit. After hitting an enemy Champion or reaching the end of its range, the shell explodes, dealing 200/320/440(+120% Bonus Attack Damage) physical damage in a cone.