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Grandmaster at Arms

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Ban Rate
Win Rate


Relentless Assault (Passive)
Jax's consecutive basic attacks continuously increase his Attack Speed.

Leap Strike (Q)
Cooldown: 10/9/8/7/6 Cost: 65 Mana Range: 700
Jax leaps to target unit, dealing 70/110/150/190/230 (+100% Bonus Attack Damage) (+60% Ability Power) physical damage if it is an enemy.

Empower (W)
Cooldown: 7/6/5/4/3 Cost: 30 Mana Range: Self
Jax charges his weapon with energy, causing his next basic attack or Leap Strike to deal an additional 40/75/110/145/180 (+60% Ability Power) Magic Damage.

Counter Strike (E)
Cooldown: 16/14/12/10/8 Cost: 50/60/70/80/90 Mana Range: Self
Jax enters a defensive stance for up to 2 seconds, dodging all incoming basic attacks and taking 25% less damage from area of effect abilities.

After 2 seconds or if activated again, Jax stuns surrounding enemies for 1 second and deals 50/75/100/125/150 (+50% Bonus Attack Damage) physical damage to them.

Counter Strike deals 20% more damage for each attack Jax dodged (max: 100% increased damage).

Grandmaster's Might (R)
Cooldown: 80 Cost: 100 Mana Range: Self
Passive: Every third consecutive strike Jax deals 100/160/220 (+70% Ability Power) additional Magic Damage.

Active: Jax strengthens his resolve, granting him 30/50/70 (+50% Bonus Attack Damage) Armor and 30/50/70 (+20% Ability Power) Magic Resist for 8 seconds.

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