Jax
Grandmaster at Arms
12.8%
Pick Rate
8.1%
Ban Rate
50.2%
Win Rate
Easiest Lane Matchup
Yasuo
50.9% Win Rate
Hardest Lane Matchup
Kassadin
41.5% Win Rate
53%
Top
46.2%
Jungle
0.6%
Mid
0%
Marksman
0.2%
Support

Most Popular Build #1

1.8% Popularity

Most Popular Build #2

1.1% Popularity

Most Popular Build #3

0.9% Popularity

Relentless Assault (Passive)

Jax's consecutive basic attacks continuously increase his Attack Speed.

Leap Strike (Q)

Cooldown: 10/9/8/7/6

Cost: 65 Mana

Range: 700

Jax leaps to target unit, dealing 70/110/150/190/230 (+1) (+0.6) physical damage if it is an enemy.

Empower (W)

Cooldown: 7/6/5/4/3

Cost: 30 Mana

Range: 300

Jax charges his weapon with energy, causing his next basic attack or Leap Strike to deal an additional 40/75/110/145/180 (+0.6) Magic Damage.

Counter Strike (E)

Cooldown: 16/14/12/10/8

Cost: 50/60/70/80/90 Mana

Range: 300

Jax enters a defensive stance for up to 2 seconds, dodging all incoming basic attacks and taking 25% less damage from area of effect abilities.

After 2 seconds or if activated again, Jax stuns surrounding enemies for 1 second and deals 50/75/100/125/150 (+0.5) physical damage to them.

Counter Strike deals 20% more damage for each attack Jax dodged (max: 100% increased damage).

Grandmaster's Might (R)

Cooldown: 80

Cost: 100 Mana

Range: 100

Passive: Every third consecutive strike Jax deals 100/160/220 (+0.7) additional Magic Damage.

Active: Jax strengthens his resolve, granting him 0.3 Armor and 0.2 Magic Resist for 8 seconds.

Armor bonus is equal to 30/50/70 + 50% bonus Attack Damage.
Magic Resist bonus is equal to 30/50/70 + 20% Ability Power.