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Jinx

the Loose Cannon

13.5%
Pick Rate
0.8%
Ban Rate
49.6%
Win Rate

Abilities

Get Excited! (Passive)
Jinx receives massively increased Movement Speed and stacking Attack Speed whenever she damages an enemy champion, tower, or inhibitor that is then killed or destroyed within 3 seconds.

Switcheroo! (Q)
Cooldown: 1 Cost: 20 Mana per Rocket Range: 600
Jinx swaps weapons.

Fishbones, the Rocket Launcher: Basic attacks deal 110% Damage to the target and nearby enemies, gain 75/100/125/150/175 range, drain Mana, and scale 25% less with bonus Attack Speed.

Pow-Pow, the Minigun: Basic attacks grant bonus Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of 30/40/50/60/70% (+0/2/4/6/8/10/15/20/25/30/35/40/45/50/55/60/65/70% Attack Speed). Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher.

Zap! (W)
Cooldown: 10/9/8/7/6 Cost: 50/60/70/80/90 Mana Range: 1450
Jinx fires a shock blast that deals 10/60/110/160/210 (+140% Attack Damage) Physical Damage to the first enemy hit, revealing if it is not stealthed and slowing it by 30/40/50/60/70% for 2 seconds.

Flame Chompers! (E)
Cooldown: 20/19/18/17/16 Cost: 70 Mana
Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 70/120/170/220/270 (+100% Ability Power) Magic Damage over 1.5 seconds to nearby enemies. Chompers last for 5 seconds.

Super Mega Death Rocket! (R)
Cooldown: 90/75/60 Cost: 100 Mana Range: Global
Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 25/35/45 (+15% Bonus Attack Damage) to 300/400/500 (+150% Bonus Attack Damage) Physical Damage plus 25/30/35% of the target's missing Health. Nearby enemies take 80% Damage.

Free To Play Champions

Champion & Skin Sales

487 RP
440 RP
440 RP
292 RP

675 RP
487 RP
375 RP
260 RP

21st February 2017 - 24th February 2017