Karthus
the Deathsinger
1.6%
Pick Rate
0.1%
Ban Rate
50.8%
Win Rate
Easiest Lane Matchup
Urgot
68.0% Win Rate
Hardest Lane Matchup
Annie
46.9% Win Rate
13.9%
Top
3.8%
Jungle
79.9%
Mid
0.4%
Marksman
2%
Support

Most Popular Build #1

16.6% Popularity

Most Popular Build #2

5.9% Popularity

Most Popular Build #3

5.1% Popularity

Death Defied (Passive)

Upon dying, Karthus enters a spirit form that allows him to continue casting spells for 7 seconds.

Lay Waste (Q)

Cooldown: 0

Cost: 20/26/32/38/44 Mana

Range: 875

Creates a delayed blast at Karthus' cursor position dealing 40/60/80/100/120 (+0.3) magic damage to each nearby enemy.If the blast hits only a single unit it deals double damage.

Wall of Pain (W)

Cooldown: 18

Cost: 100 Mana

Range: 1000

Creates a wall that lasts for 5 seconds. Enemies that pass through the wall have their Magic Resist reduced by 15% and Movement Speed reduced by 40/50/60/70/80% for 5 seconds (their Movement Speed gradually recovers over the duration).

Defile (E)

Cooldown: 0.5

Cost: 30/42/54/66/78 Mana Per Second

Range: 550

Toggle Off: When Karthus kills a unit, he restores 20/27/34/41/48 Mana.Toggle On: Drains t Mana to deal 30/50/70/90/110 (+0.2) magic damage to nearby enemies each second.

Requiem (R)

Cooldown: 200/180/160

Cost: 150/175/200 Mana

Range: 10000

After channeling for 3 seconds, Karthus deals 250/400/550 (+0.6) magic damage to all enemy champions (regardless of distance).