Kassadin
the Void Walker
6.4%
Pick Rate
2.6%
Ban Rate
49.3%
Win Rate
Easiest Lane Matchup
Ryze
59.6% Win Rate
Hardest Lane Matchup
Annie
50.7% Win Rate
5.3%
Top
1.4%
Jungle
93.3%
Mid
0%
Marksman
0.1%
Support

Most Popular Build #1

13.7% Popularity

Most Popular Build #2

5% Popularity

Most Popular Build #3

4.1% Popularity

Void Stone (Passive)

Kassadin takes 15% reduced magic damage and ignores unit collision.

Null Sphere (Q)

Cooldown: 9

Cost: 70/75/80/85/90 Mana

Range: 650

Kassadin fires an orb of void energy that deals 65/95/125/155/185 (+0.7) magic damage and interrupts channels.The excess energy forms around himself, granting a shield that absorbs 60/85/110/135/160 (+0.3) magic damage for 1.5 seconds.

Nether Blade (W)

Cooldown: 7

Cost: No Cost

Range: 1

Passive: Kassadin's basic attacks draw energy from the void, dealing 20 (+0.1) bonus magic damage.Active: Kassadin charges his Nether Blade, causing his next basic attack to deal 40/65/90/115/140 (+0.7) bonus magic damage and restore 4/5/6/7/8% of his missing Mana (increases to 20/25/30/35/40% against champions).

Force Pulse (E)

Cooldown: 5

Cost: 60/65/70/75/80 Mana

Range: 400

Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him.Upon reaching 6 charges, Kassadin can use Force Pulse to deal 80/105/130/155/180 (+0.7) magic damage and slow enemies by 50/60/70/80/90% for 1 second in a cone in front of him.

Riftwalk (R)

Cooldown: 6/4/2

Cost: 50 Mana

Range: 500

Kassadin teleports to a nearby location dealing 80/100/120 (+f 2) (+0.3) magic damage to surrounding enemy units.Each subsequent Riftwalk within the next 15 seconds doubles the Mana cost and deals an additional 40/50/60 (+f 1) (+f 3) magic damage per stack, stacking up to 4 times.