Leona
the Radiant Dawn
10.3%
Pick Rate
1.5%
Ban Rate
51.4%
Win Rate
Easiest Lane Matchup
Malzahar
54.2% Win Rate
Hardest Lane Matchup
Annie
51.9% Win Rate
0.5%
Top
1.1%
Jungle
0.1%
Mid
0%
Marksman
98.3%
Support

Most Popular Build #1

3% Popularity

Most Popular Build #2

2.7% Popularity

Most Popular Build #3

1.9% Popularity

Sunlight (Passive)

Damaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.

Shield of Daybreak (Q)

Cooldown: 6

Cost: 45/50/55/60/65 Mana

Range: 100

Next basic attack deals 30/55/80/105/130 (+0.3) bonus magic damage and stuns for 1 second.

Eclipse (W)

Cooldown: 14

Cost: 60 Mana

Range: 450

Grants 25/35/45/55/65 (+0.2) bonus Armor and 20/30/40/50/60 (+0.2) Magic Resist for 3 seconds. When the effect ends, nearby enemies struck take 60/100/140/180/220 (+0.4) magic damage and Leona retains her bonus Armor and Magic Resist for 3 seconds.

Zenith Blade (E)

Cooldown: 13/12/11/10/9

Cost: 60 Mana

Range: 875

Strikes all enemies in a line dealing 60/100/140/180/220 (+0.4) magic damage. The last enemy Champion struck will be rooted for 0.5 seconds and Leona will dash to them.

Solar Flare (R)

Cooldown: 90/75/60

Cost: 100 Mana

Range: 1200

Calls down a radiant beam of solar energy dealing 100/175/250 (+0.8) magic damage and slowing enemies by 80% for 1.5 seconds. Enemies in the center of the flare are stunned instead of slowed.Leona's sword remains charged with Incandescence, causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+0.15) bonus magic damage on hit.