Lissandra
the Ice Witch
2.3%
Pick Rate
0.3%
Ban Rate
47.3%
Win Rate
Easiest Lane Matchup
Ryze
63.6% Win Rate
Hardest Lane Matchup
Annie
48.2% Win Rate
18.9%
Top
2.6%
Jungle
77.8%
Mid
0%
Marksman
0.7%
Support

Most Popular Build #1

5.7% Popularity

Most Popular Build #2

5.6% Popularity

Most Popular Build #3

5% Popularity

Iceborn (Passive)

Every several seconds Lissandra's next ability costs no Mana. This cooldown is reduced whenever Lissandra impairs an enemy's movement with an ability (does not apply to movement-impairing effects from items).

Ice Shard (Q)

Cooldown: 6/5.25/4.5/3.75/3

Cost: 85 Mana

Range: 725

Throws a spear of ice that shatters when it hits an enemy, dealing 70/100/130/160/190 (+0.7) magic damage and slowing Movement Speed by 16/19/22/25/28% for 1.5 seconds. Shards then pass through the target, dealing the same damage to other enemies hit.

Ring of Frost (W)

Cooldown: 14/13/12/11/10

Cost: 50 Mana

Range: 450

Deals 70/110/150/190/230 (+0.4) magic damage to nearby enemies and roots them for 1.1/1.2/1.3/1.4/1.5 seconds.

Glacial Path (E)

Cooldown: 24/21/18/15/12

Cost: 80/85/90/95/100 Mana

Range: 1050

Casts an ice claw that deals 70/115/160/205/250 (+0.6) magic damage to enemies hit.

Reactivating this ability transports Lissandra to the claw's current location.

Frozen Tomb (R)

Cooldown: 130/105/80

Cost: 100 Mana

Range: 550

On Enemy Cast: Freezes target champion solid, stunning it for 1.5 seconds.

On Self Cast: Lissandra encases herself in dark ice for 2.5 seconds, healing for 100/150/200 (+0.3), increased by 1% for each 1% Health she is missing. During this time Lissandra is untargetable and invulnerable but is unable to take any actions.

Dark ice then emanates from the target dealing 150/250/350 (+0.7) magic damage to enemies. The ice lasts for 3 seconds and slows enemy Movement Speed by 30/45/75%.