Lux
the Lady of Luminosity
13.7%
Pick Rate
1.9%
Ban Rate
50.4%
Win Rate
Easiest Lane Matchup
Zed
51.1% Win Rate
Hardest Lane Matchup
Yorick
35.2% Win Rate
0.5%
Top
1.7%
Jungle
76%
Mid
0.1%
Marksman
21.7%
Support

Most Popular Build #1

23.8% Popularity

Most Popular Build #2

4.9% Popularity

Most Popular Build #3

4.3% Popularity

Illumination (Passive)

Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.

Light Binding (Q)

Cooldown: 13/12.5/12/11.5/11

Cost: 50/55/60/65/70 Mana

Range: 1175

Fires a ball of light, rooting up to two enemies for 2 seconds and dealing 50/100/150/200/250 (+0.7) magic damage to each.

Prismatic Barrier (W)

Cooldown: 14/13/12/11/10

Cost: 60 Mana

Range: 1075

Throws Lux's wand in target direction protecting her and all allied Champions it touches from 50/65/80/95/110 (+0.2) damage for 3 seconds.

Upon reaching its destination it returns to Lux, protecting her and other allied Champions it touches from another 50/65/80/95/110 (+0.2) damage for 3 seconds.

Shielding an ally with the outgoing shield doubles the value of the returning shield.

Lucent Singularity (E)

Cooldown: 10

Cost: 70/85/100/115/130 Mana

Range: 1100

Creates a zone that slows enemies by 25/30/35/40/45%. After 5 seconds the zone detonates dealing 60/105/150/195/240 (+0.6) magic damage.

Activate again to detonate early.

Final Spark (R)

Cooldown: 80/65/50

Cost: 100 Mana

Range: 3340

Fires a dazzling ray of light dealing 300/400/500 (+0.75) magic damage to all enemies in a line. If Final Spark kills an enemy champion, 10/30/50% of its cooldown is refunded.

Final Spark ignites and refreshes the Illumination debuff.