Master Yi
the Wuju Bladesman
15.4%
Pick Rate
10.4%
Ban Rate
52.1%
Win Rate
Easiest Lane Matchup
Nidalee
60.8% Win Rate
Hardest Lane Matchup
Olaf
58.4% Win Rate
6.1%
Top
92.5%
Jungle
1.2%
Mid
0.1%
Marksman
0%
Support

Most Popular Build #1

1% Popularity

Most Popular Build #2

0.8% Popularity

Most Popular Build #3

0.8% Popularity

Double Strike (Passive)

Every few strikes, Master Yi strikes twice.

Alpha Strike (Q)

Cooldown: 18/17/16/15/14

Cost: 50/55/60/65/70

Range: 600

Master Yi teleports to strike up to 4 enemies, dealing 25/60/95/130/165 (+1) physical damage. During Alpha Strike Master Yi is untargetable.Alpha Strike can critically strike, dealing an additional 0.6 physical damage. Basic attacks lower the cooldown of Alpha Strike by 1 second.Deals 75/100/125/150/175 bonus damage to monsters.

Meditate (W)

Cooldown: 35

Cost: 50

Range: 20

Master Yi channels, reducing incoming damage by 50/55/60/65/70% and restoring 120/200/280/360/440 (+1) health over {{ f 1.-1 }} seconds. This healing is increased by up to % based on Master Yi's missing health.In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.Meditate's damage reduction is halved against structures.

Wuju Style (E)

Cooldown: 18/17/16/15/14

Cost: No Cost

Range: 20

Passive: Grants 10% (f 1) Attack Damage.Active: Basic attacks deal 18/26/34/42/50 (+0.1/0.125/0.15/0.175/0.2) bonus true damage for 5 seconds. Afterwards the passive bonus is lost while Wuju Style is on cooldown.

Highlander (R)

Cooldown: 85

Cost: 100

Range: 1

Passive: Champion kills and assists reduce the remaining cooldown of Master Yi's basic abilities by 70%.Active: Increases Movement Speed by 25/35/45%, Attack Speed by 30/55/80%, and grants immunity to slows for 7 seconds. While active, champion kills and assists extend the duration of Highlander by 7 seconds.