Master Yi
the Wuju Bladesman
15.4%
Pick Rate
10.4%
Ban Rate
52.1%
Win Rate
Easiest Lane Matchup
Nidalee
60.8% Win Rate
Hardest Lane Matchup
Olaf
58.4% Win Rate
6.1%
Top
92.5%
Jungle
1.2%
Mid
0.1%
Marksman
0%
Support

Most Popular Build #1

1% Popularity

Most Popular Build #2

0.8% Popularity

Most Popular Build #3

0.8% Popularity

Double Strike (Passive)

Every few strikes, Master Yi strikes twice.

Alpha Strike (Q)

Cooldown: 18/17/16/15/14

Cost: 70/80/90/100/110 Mana

Range: 600

Master Yi teleports to strike up to 4 enemies, dealing 25/60/95/130/165 (+1) physical damage, with an additional 75/100/125/150/175 damage to minions and monsters. During Alpha Strike Master Yi is untargetable.Alpha Strike can critically strike, dealing an additional 0.6 physical damage. Basic attacks lower the cooldown of Alpha Strike by 1 second.

Meditate (W)

Cooldown: 35

Cost: 50 Mana

Range: 20

Master Yi channels, restoring 30/50/70/90/110 (+0.25) Health per second for 4 seconds. This healing is increased by 1% for every 1% of Master Yi's missing Health.While channeling, Master Yi reduces incoming damage by 50/55/60/65/70%. This damage reduction is halved against turrets. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.

Wuju Style (E)

Cooldown: 18/17/16/15/14

Cost: No Cost

Range: 20

Passive: Grants 10% (f 1) Attack Damage.Active: Basic attacks deal 14/23/32/41/50 (+0.1/0.125/0.15/0.175/0.2) bonus true damage for 5 seconds. Afterwards the passive bonus is lost while Wuju Style is on cooldown.

Highlander (R)

Cooldown: 85

Cost: 100 Mana

Range: 1

Passive: Champion kills and assists reduce the remaining cooldown of Master Yi's basic abilities by 70%.Active: Increases Movement Speed by 25/35/45%, Attack Speed by 30/55/80%, and grants immunity to slows for 7 seconds. While active, champion kills and assists extend the duration of Highlander by 7 seconds.