Master Yi
the Wuju Bladesman
15.4%
Pick Rate
10.4%
Ban Rate
52.1%
Win Rate
Easiest Lane Matchup
Nidalee
60.8% Win Rate
Hardest Lane Matchup
Olaf
58.4% Win Rate
6.1%
Top
92.5%
Jungle
1.2%
Mid
0.1%
Marksman
0%
Support

Most Popular Build #1

1% Popularity

Most Popular Build #2

0.8% Popularity

Most Popular Build #3

0.8% Popularity

Double Strike (Passive)

Every few strikes, Master Yi strikes twice.

Alpha Strike (Q)

Cooldown: 18/17/16/15/14

Cost: 50/55/60/65/70

Range: 600

Master Yi becomes untargetable and teleports to rapidly strike enemies near his target, dealing 25/60/95/130/165 (+1) physical damage to all enemies hit after 4 hits.Alpha Strike can critically strike for 0.6 additional damage.Monsters take 75/100/125/150/175 bonus damage.Repeat strikes instantly deal {{ falloffmultiplier* 100 }}% damage.Basic attacks reduce Alpha Strike's cooldown by 1 second.

Meditate (W)

Cooldown: 28

Cost: 50

Range: 20

Master Yi channels, reducing incoming damage by 60/62.5/65/67.5/70% and restoring 120/200/280/360/440 (+1) health over {{ f 1.-1 }} seconds. This healing is increased by up to % based on missing health.In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.Meditate's damage reduction is halved against structures.

Wuju Style (E)

Cooldown: 18/17/16/15/14

Cost: No Cost

Range: 20

Basic attacks deal 18/26/34/42/50 (+0.1/0.125/0.15/0.175/0.2) bonus true damage for 5 seconds.

Highlander (R)

Cooldown: 85

Cost: 100

Range: 1

Passive: Champion kills and assists reduce the remaining cooldown of Master Yi's basic abilities by {{ rcooldownrefund* 100 }}%.Active: Increases Movement Speed by s%, Attack Speed by s%, and grants immunity to slows for n seconds. While active, champion kills and assists extend the duration of Highlander by n seconds.