Nautilus
the Titan of the Depths
4.5%
Pick Rate
0.4%
Ban Rate
47.8%
Win Rate
Easiest Lane Matchup
Lissandra
68.3% Win Rate
Hardest Lane Matchup
Skarner
20.0% Win Rate
23.9%
Top
14.1%
Jungle
0.1%
Mid
0.1%
Marksman
61.8%
Support

Most Popular Build #1

3.3% Popularity

Most Popular Build #2

3.3% Popularity

Most Popular Build #3

3.3% Popularity

Staggering Blow (Passive)

Nautilus' basic attacks deal bonus physical damage and immobilize his targets. This effect cannot happen more than once every few seconds on the same target.

Dredge Line (Q)

Cooldown: 18/16/14/12/10

Cost: 60/70/80/90/100 Mana

Range: 950

Nautilus hurls his anchor forward. If it hits an enemy unit, Nautilus drags himself and the target together dealing 80/120/160/200/240 (+0.75) magic damage and stunning them briefly.

If the anchor hits terrain, Nautilus will drag himself forward and the cooldown is reduced by 50% ( 0.5).

Titan's Wrath (W)

Cooldown: 18

Cost: 80 Mana

Range: 350

Nautilus surrounds himself with dark energies for 10 seconds, shielding him from the next 65/70/75/80/85 (+0.1) ( 9/11/13/15/17% of his max Health) damage.

While the shield persists, Nautilus' basic attacks deal 30/40/50/60/70 (+0.4) bonus magic damage over 2 seconds to all enemies around his target.

Riptide (E)

Cooldown: 7/6.5/6/5.5/5

Cost: 50/60/70/80/90 Mana

Range: 600

Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 55/85/115/145/175 (+0.3) magic damage to enemies in the area and slows them by 30/35/40/45/50% for 1.25 seconds. This slow diminishes over time.

A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.

Depth Charge (R)

Cooldown: 120/100/80

Cost: 100 Mana

Range: 825

Nautilus fires a shockwave that chases an enemy champion, dealing 125/175/225 (+0.4) magic damage to other enemies it passes through, knocking them into the air, and stunning them for 1/1.5/2 seconds.

The shockwave explodes upon hitting its target dealing 200/325/450 (+0.8) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.