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Nautilus

the Titan of the Depths

0.0%
Pick Rate
0.0%
Ban Rate
0.0%
Win Rate

Abilities

Staggering Blow (Passive)
Nautilus' basic attacks deal bonus physical damage and immobilize his targets. This effect cannot happen more than once every few seconds on the same target.

Dredge Line (Q)
Cooldown: 18/16/14/12/10 Cost: 60/70/80/90/100 Mana Range: 950
Nautilus hurls his anchor forward. If it hits an enemy unit, Nautilus drags himself and the target together dealing 60/105/150/195/240 (+75% Ability Power) magic damage and stunning them briefly.

If the anchor hits terrain, Nautilus will drag himself forward and the cooldown is reduced by 50%.

Titan's Wrath (W)
Cooldown: 18 Cost: 80 Mana Range: 350
Nautilus surrounds himself with dark energies for 10 seconds, shielding him from the next 65/70/75/80/85 (+9/11/13/15/17% Max Health) damage.

While the shield persists, Nautilus' basic attacks deal 30/40/50/60/70 (+40% Ability Power) bonus magic damage over 2 seconds to all enemies around his target.

Riptide (E)
Cooldown: 7/6.5/6/5.5/5 Cost: 40/50/60/70/80 Mana Range: 600
Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 55/85/115/145/175 (+30% Ability Power) magic damage to enemies in the area and slows them by 30/35/40/45/50% for 1.25 seconds. This slow diminishes over time.

A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.

Depth Charge (R)
Cooldown: 140/110/80 Cost: 100 Mana Range: 825
Nautilus fires a shockwave that chases an enemy champion, dealing 125/175/225 (+40% Ability Power) magic damage to other enemies it passes through, knocking them into the air, and stunning them for 1/1.5/2 seconds.

The shockwave explodes upon hitting its target dealing 200/325/450 (+80% Ability Power) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.

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