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Nocturne

the Eternal Nightmare

2.6%
Pick Rate
0.1%
Ban Rate
50.2%
Win Rate

Abilities

Umbra Blades (Passive)
Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% physical damage and heals himself.

Nocturne's basic attacks reduce this cooldown by 1 second.

Duskbringer (Q)
Cooldown: 10 Cost: 60/65/70/75/80 Mana Range: 1125
Nocturne throws a shadow blade that deals 60/105/150/195/240 (+75% Bonus Attack Damage) physical damage and leaves a Dusk Trail for 5 seconds. Enemy champions hit also leave a Dusk Trail.

While on the trail, Nocturne can move through units and gains 15/20/25/30/35% Movement Speed and 15/25/35/45/55 Attack Damage.

Shroud of Darkness (W)
Cooldown: 20/18/16/14/12 Cost: 50 Mana Range: Self
Passive: Nocturne gains 20/25/30/35/40% Attack Speed.

Active: Nocturne creates a magical barrier for 1.5 seconds, which blocks the next enemy ability.

If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.

Unspeakable Horror (E)
Cooldown: 15/14/13/12/11 Cost: 60/65/70/75/80 Mana Range: 425
Passive: Nocturne gains massively increased Movement Speed toward terrified enemies.

Active: Nocturne plants a nightmare into his target's mind, dealing 80/125/170/215/260 (+100% Ability Power) magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes terrified for 1.25/1.5/1.75/2/2.25 second(s).

Paranoia (R)
Cooldown: 150/125/100 Cost: 100 Mana Range: 2500/3250/4000
Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 4 seconds.

While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing 150/250/350 (+120% Bonus Attack Damage) physical damage.

Free To Play Champions