Senna
the Redeemer
???
Pick Rate
???
Ban Rate
???
Win Rate
Absolution (Passive)

When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance.

Attacks from Senna's Relic Cannon take longer to fire, deals bonus damage , and briefly grant her a portion of her target's Movement Speed.

Piercing Darkness (Q)

Cooldown: 15

Cost: 70/80/90/100/110

Range: 600

Senna shoots a bolt of piercing shadow through an ally or enemy. It deals physical damage to enemies and restores l Health to allied champions. Attacks reduce Piercing Darkness's cooldown by t seconds.

Last Embrace (W)

Cooldown: 11

Cost: 50/55/60/65/70

Range: 1250

Senna sends forth the Black Mist, dealing physical damage to the first enemy hit. After a second delay the target and other nearby enemies are Rooted for n seconds.

Curse of the Black Mist (E)

Cooldown: 26/24.5/23/21.5/20

Cost: 70

Range: 400

Senna dissolves into a cloud of Black Mist for n seconds, becoming a Wraith. Allied champions who enter the Mist are Camouflaged and become Wraiths when they leave. Wraiths gain s Move Speed, are Unselectable, and hide their identities as long as no enemy champions are nearby.

Dawning Shadow (R)

Cooldown: 160/140/120

Cost: 100

Range: Global

Senna fires a beam of light that deals physical damage to all enemy champions hit. Allied champions hit in a wider area receive d Shield for n seconds.