Sett
the Boss
???
Pick Rate
???
Ban Rate
???
Win Rate
Pit Grit (Passive)

Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.

Knuckle Down (Q)

Cooldown: 9/8/7/6/5

Cost: No Cost

Range: Self

Sett itches for a fight, gaining {{ msamount* 100 }}% movement speed for n seconds while moving towards enemy champions.Sett's next two basic attacks deal bonus physical damage, plus c of the target's maximum health [{{ enemymaxhealthdamage* 100 }}% + per 100 attack damage].Against monsters the damage is capped at 400 per punch.

Haymaker (W)

Cooldown: 18/16.5/15/13.5/12

Cost: No Cost

Range: Global

Passive: Sett stores {{ damagestored* 100 }}% of damage taken as Grit, to a cap of t ({{ storedhealth* 100 }}% of Sett's max health). Grit decays quickly w seconds after the damage was taken.Active: Sett winds up a giant punch in a direction, expending all Grit to deal c (+n of expended Grit) as true damage to all enemies in the center line. Enemies not in the center line take physical damage instead.Maximum Damage: f 1Sett also gains a rapidly decaying shield equal to Grit expended for n seconds.

Facebreaker (E)

Cooldown: 16/14.5/13/11.5/10

Cost: No Cost

Range: 490

Sett smashes enemies on either side of him into each other, dealing (+{{ tooltipadratio_e }}) physical damage and slowing them by {{ slowamount* 100 }}% for n seconds. If Sett grabbed at least one enemy on each side, all enemies are stunned for n second.

The Show Stopper (R)

Cooldown: 120/100/80

Cost: No Cost

Range: 400

Sett grabs an enemy champion, carries them forward, then slams them into the ground. All enemies near the impact take (+{{ tooltipadratio_r }}) (+c of the grabbed enemy's bonus health) physical damage and are slowed by {{ slowamount* 100 }}% for n second. Enemies take less damage the further they are from where Sett lands.