Devour (W)
Cooldown: 20
Cost: 100
Range: 250
Devour a target for 4s (half that for enemy champions.) Enemies are dealt 60/105/150/195/240 (+9/10/11/12/13%) (+0.02%) of their maximum health as magic damage (maximum of 400/450/500/550/600 against neutral monsters).Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding any champion, Tahm Kench is slowed by 95% and grounded.Minions and Monsters: Reactivate to spit them, dealing 60/105/150/195/240 (+0.6) magic damage to targets hit.When used on an enemy, half of Devour's cooldown and mana cost are refunded.