the Dreadnought
Pick Rate
Ban Rate
Win Rate
Easiest Lane Matchup
Dr. Mundo
67.6% Win Rate
Hardest Lane Matchup
40.4% Win Rate

Most Popular Build #1

25% Popularity

Most Popular Build #2

25% Popularity

Most Popular Build #3

25% Popularity

Echoing Flames (Passive)

Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.

Corrosive Charge (Q)

Cooldown: 12/11/10/9/8

Cost: 80

Range: 800

Urgot fires an explosive charge, dealing physical damage and slowing enemies hit by {{ slowamount* 100 }}% for n seconds.

Purge (W)

Cooldown: 12/9/6/3/0

Cost: 40/30/20/10/0

Range: 490

For 4/4/4/4/25000 seconds, Urgot shoots at a nearby enemy 3 times a second, dealing 12 (+f 3) physical damage per shot, locking onto champions recently damaged by his other abilities.While firing, Urgot loses 125 movement speed but has 40% slow resistance and can walk over minions and non-epic monsters.At max rank, Purge lasts for an infinite duration and has no cooldown.Applies on-hits at {{ onhitdamagereduction* 100 }}% damage. Cannot critically strike. Minimum of damage to minions.

Disdain (E)

Cooldown: 16/15.5/15/14.5/14

Cost: 60/70/80/90/100

Range: 475

Urgot charges forwards, shielding himself for h for n seconds. If he catches an enemy champion, he will stop and hurl them behind him, dealing physical damage and stunning them for n seconds.Non-champions take the same damage but are knocked aside.Cannot cross terrain.

Fear Beyond Death (R)

Cooldown: 100/85/70

Cost: 100

Range: 2500

Urgot fires a chem-drill, impaling the first enemy champion hit. Deals physical damage and slows for n seconds by up to d% based on the victim's missing health.If the victim falls below d% health while impaled, Urgot may recast this ability, suppressing the victim and dragging them in for execution. Activates automatically if the target is below d% at the end of the effect.When Urgot executes a victim, nearby enemies flee in terror for n seconds.