the Daring Bombardier
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Hextech Munitions (Passive)

A percentage of Corki's basic attack damage is converted into magic damage.

Corki can occasionally retrieve The Package inside his base, granting him movement speed and an empowered cast of Valkyrie.

Phosphorus Bomb (Q)

Cooldown: 8

Cost: 60/70/80/90/100

Range: 825

Corki lobs a bomb, dealing 75/120/165/210/255 (+d) (+p) magic damage to enemies in the target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).

Valkyrie (W)

Cooldown: 20/19/18/17/16

Cost: 100

Range: 600

Active: Corki flies a short distance, dealing d magic damage per second to enemies in the fire left along his path.Special Delivery: Corki flies a great distance, dropping bombs that leaves a burning trail for {{ spell.carpetbombmega:trailduration }} seconds. The trail slows enemies by {{ spell.carpetbombmega:slowamount* 100 }}% and burns them for {{ spell.carpetbombmega:totaldamagepersecond }} magic damage per second.Enemies hit directly are knocked aside, but are slowed and burned for at least {{ spell.carpetbombmega:directburnduration }} seconds.

Gatling Gun (E)

Cooldown: 16

Cost: 50

Range: 600

Corki's gatling gun fires continuously at targets in front of him for 4 seconds, dealing up to 120/170/220/270/320 (+1.6) damage and reducing up to 8/11/14/17/20 armor and magic resist.Gatling Gun's damage is 50% physical, 50% magic.Defense reductions last for 2 seconds after last being damaged by Gatling Gun.

Missile Barrage (R)

Cooldown: 2

Cost: 20

Range: 1225

Active: Corki fires a missile that explodes at the first enemy it hits, dealing magic damage to all nearby enemies.Corki can store up to 7 missiles, and every 3rd missile will be a Big One, dealing {{ rbigonemultiplier* 100 }}% damage ().