Hextech Munitions (Passive)
A percentage of Corki\'s basic attack damage is converted into magic damage.
Corki can occasionally retrieve The Package inside his base, granting him Move Speed and an empowered cast of Valkyrie.
A percentage of Corki\'s basic attack damage is converted into magic damage.
Corki can occasionally retrieve The Package inside his base, granting him Move Speed and an empowered cast of Valkyrie.
Cooldown: 8
Cost: 60/70/80/90/100
Range: 825
Corki lobs a bomb, dealing magic damage. The area and champions hit are revealed for 6 seconds.d
Cooldown: 20/18/16/14/12
Cost: 80
Range: 600
Corki flies over and scorches a path, burning it for n seconds. Enemies in the fire take d magic damage per second.If Corki has The Package, he instead consumes it to fly a much greater distance, refresh this Ability\'s Cooldown, Knock Aside enemies hit, and burn the path for n seconds. Enemies hit and in the path are Slowed by {{ spell.carpetbombmega:slowamount* 100 }}% and take {{ spell.carpetbombmega:totaldamagepersecond }} magic damage per second for {{ spell.carpetbombmega:directburnduration }} seconds.d
Cooldown: 16
Cost: 50
Range: 600
Corki fires a gatling gun in front of him, dealing d physical damage and d magic damage per second and shredding up to 8/11/14/17/20 Armor and Magic Resist over 4 seconds.Total Damage Per Second: dd
Cooldown: 2
Cost: 20
Range: 1225
Corki fires a missile that explodes on the first enemy hit, dealing magic damage to surrounding enemies. Every third missile instead deals magic damage.This Ability has 7 charges.d