Darius
the Hand of Noxus
???
Pick Rate
???
Ban Rate
???
Win Rate
Hemorrhage (Passive)

Darius's attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times.

Decimate (Q)

Cooldown: 9/8/7/6/5

Cost: 30/35/40/45/50

Range: 1

Darius hefts his axe then swings it around, dealing physical damage with the edge and damage with the handle. Enemies hit with the handle do not take a Hemorrhage stack.Darius restores 15% missing Health per enemy champion and large jungle monster hit with the edge, up to a max of 45%.

Crippling Strike (W)

Cooldown: 7/6.5/6/5.5/5

Cost: 40

Range: 300

Darius' next Attack deals physical damage and Slows by 90% for 1 second.This Ability refunds its Mana cost and reduces its cooldown by 50% if it kills the target.

Apprehend (E)

Cooldown: 24/21/18/15/12

Cost: 70/60/50/40/30

Range: 535

Passive: Darius gains 15/20/25/30/35% Armor Penetration.Active: Darius hooks with his axe, Pulling, and Knocking Up and Slowing by 40% for 1 second(s).

Noxian Guillotine (R)

Cooldown: 120/100/80

Cost: 100/100/0

Range: 460

Darius leaps to an enemy and strikes a lethal blow, dealing true damage. For each Hemorrhage on the target, this Ability deals an additional {{ rdamagepercentperhemostack* 100 }}% damage, up to a max of damage.If this kills the target, Darius may Recast this Ability once within n seconds. At rank 3, this Ability has no Mana cost and kills refresh the cooldown completely.