Ezreal
the Prodigal Explorer
???
Pick Rate
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Ban Rate
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Win Rate
Rising Spell Force (Passive)

Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.

Mystic Shot (Q)

Cooldown: 5.5/5.25/5/4.75/4.5

Cost: 28/31/34/37/40

Range: 1150

Ezreal fires a bolt of energy, dealing physical damage to the first enemy hit and reducing his Ability cooldowns by d seconds.

Essence Flux (W)

Cooldown: 12

Cost: 50

Range: 1150

Ezreal fires a magical orb that sticks to the first champion, structure, or epic jungle monster hit for t seconds. If Ezreal hits that target with an Attack or Ability, it detonates, dealing magic damage. Detonating with an Ability refunds the Mana cost of that Ability plus n Mana.

Arcane Shift (E)

Cooldown: 28/25/22/19/16

Cost: 90

Range: 475

Ezreal teleports then fires a bolt at the nearest enemy, dealing magic damage. The bolt prioritizes enemies affected by Essence Flux.

Trueshot Barrage (R)

Cooldown: 120

Cost: 100

Range: Global

Ezreal fires a massive energy arc that deals magic damage. The arc deals {{ damagereductionwaveclear.0* 100 }}% damage to minions and non-epic jungle monsters.