Galio
the Colossus
???
Pick Rate
???
Ban Rate
???
Win Rate
Colossal Smash (Passive)

Every few seconds, Galio's next basic attack deals bonus magic damage in an area.

Winds of War (Q)

Cooldown: 12/11.5/11/10.5/10

Cost: 70/75/80/85/90

Range: 825

Galio fires two windblasts that deal magic damage each. When the windblasts meet, they combine into a tornado that deals t% max Health magic damage over n seconds.

Shield of Durand (W)

Cooldown: 16/15/14/13/12

Cost: 50

Range: 275

Passive: Gailo gains d Magic Shield after not taking damage for r.Begin Charging: Galio reduces incoming magic damage by n and incoming physical damage by n and Slows himself by 15%.Release: Galio Taunts enemy champions for between 0.5 to 1.5 seconds, deals between and magic damage, and refreshes the damage reduction for 2 seconds. Taunt duration, damage, and range increase with charge time.

Justice Punch (E)

Cooldown: 12/11/10/9/8

Cost: 50

Range: 650

Galio lunges forward with a mighty blow, Knocking Up for n seconds and dealing magic damage to the first champion hit. Other enemies in the way take magic damage.Galio's dash stops on hitting terrain.

Hero's Entrance (R)

Cooldown: 200/180/160

Cost: 100

Range: 4000/4750/5500

Galio designates an allied champion's position as his landing spot, granting all allied champions in the area Shield of Durand's passive Shield for n seconds. Galio then flies to his landing zone.When Galio lands, he Knocks Up for r seconds and deals magic damage.