Janna
the Storm's Fury
???
Pick Rate
???
Ban Rate
???
Win Rate
Tailwind (Passive)

Janna passively gains bonus Movement Speed, and nearby allied champions gain this bonus when moving toward her.

Additionally, Janna's basic attacks cause additional magic damage based on her bonus Movement Speed.

Howling Gale (Q)

Cooldown: 12

Cost: 60/80/100/120/140

Range: 1700

Janna summons a tornado that grows stronger over 3 seconds then blows along its path. It deals magic damage and Knocks Up for 0.5 seconds. The distance, damage, and Knock Up duration increase based on how much the tornado grew. Janna can Recast to send the tornado early.

Zephyr (W)

Cooldown: 8/7.5/7/6.5/6

Cost: 50/60/70/80/90

Range: 550

Passive: While this Ability is available, Janna gains s Movement Speed and is Ghosted.Active: Janna's elemental strikes an enemy, Slowing them by w% for 2 seconds, and dealing magic damage.

Eye Of The Storm (E)

Cooldown: 16/15/14/13/12

Cost: 70/80/90/100/110

Range: 800

Janna grants an ally champion or turret d Shield decaying over 5 seconds. While shielded, they gain d Attack Damage.Whenever Janna Slows or knocks an enemy champion Airborne, she reduces this Ability's cooldown by {{ ecdrefundforcc* 100 }}%.

Monsoon (R)

Cooldown: 150/135/120

Cost: 100

Range: 725

Janna summons a magical monsoon, Knocking Back nearby enemies then healing nearby allies for l Health over 3 seconds. Moving or using an Ability ends the monsoon early.