Tailwind (Passive)
Janna passively gains bonus Movement Speed, and nearby allied champions gain this bonus when moving toward her.
Additionally, Janna's basic attacks cause additional magic damage based on her bonus Movement Speed.
Janna passively gains bonus Movement Speed, and nearby allied champions gain this bonus when moving toward her.
Additionally, Janna's basic attacks cause additional magic damage based on her bonus Movement Speed.
Cooldown: 12
Cost: 60/80/100/120/140
Range: 1700
Janna summons a tornado that grows stronger over 3 seconds then blows along its path. It deals magic damage and Knocks Up for 0.5 seconds. The distance, damage, and Knock Up duration increase based on how much the tornado grew. Janna can Recast to send the tornado early.
Cooldown: 8/7.5/7/6.5/6
Cost: 50/60/70/80/90
Range: 550
Passive: While this Ability is available, Janna gains s% Move Speed and is Ghosted.Active: Janna's elemental strikes an enemy, Slowing them by w% for 2 seconds, and dealing magic damage.
Cooldown: 16/15/14/13/12
Cost: 70/80/90/100/110
Range: 800
Janna grants an ally champion or turret d Shield decaying over 5 seconds. While shielded, they gain d Attack Damage.Whenever Janna Slows or knocks an enemy champion Airborne, she reduces this Ability's Cooldown by {{ ecdrefundforcc* 100 }}%.
Cooldown: 150/135/120
Cost: 100
Range: 725
Janna summons a magical monsoon, Knocking Back nearby enemies then healing nearby allies for l Health over 3 seconds. Moving or using an Ability ends the monsoon early.