Relentless Assault (Passive)
Jax\'s consecutive basic attacks continuously increase his Attack Speed.
Jax\'s consecutive basic attacks continuously increase his Attack Speed.
Cooldown: 8/7.5/7/6.5/6
Cost: 65
Range: 700
Jax leaps to a friendly or enemy unit or ward, dealing physical damage if it is an enemy.d
Cooldown: 7/6/5/4/3
Cost: 30
Range: 300
Jax charges his weapon with energy, causing his next Attack or Leap Strike to deal an additional magic damage.d
Cooldown: 17/15/13/11/9
Cost: 50/60/70/80/90
Range: 300
Jax enters a defensive stance for up to n seconds, dodging incoming Attacks and taking n% less damage from area of effect Abilities. After n seconds or Recasting, Jax deals + % max Health magic damage and Stuns nearby enemies for n second. The damage is increased by {{ percentincreasedperdodge* 100 }}% per Attack dodged, up to a maximum of + % max Health.d
Cooldown: 100/90/80
Cost: 100
Range: 260
Passive: Every third Attack within seconds deals an additional magic damage.Active: Jax slams his lantern down, dealing l magic damage to nearby enemies. If he hits a champion he gains r Armor and r Magic Resist plus r Armor and r Magic Resist per additional champion hit for n seconds. During this time every second Attack deals additional magic damage instead of every third.d