Jax
Grandmaster at Arms
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Pick Rate
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Ban Rate
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Win Rate
Relentless Assault (Passive)

Jax's consecutive basic attacks continuously increase his Attack Speed.

Leap Strike (Q)

Cooldown: 8/7.5/7/6.5/6

Cost: 65

Range: 700

Jax leaps to target unit, dealing 65/105/145/185/225 (+1) (+0.6) physical damage if it is an enemy.

Empower (W)

Cooldown: 7/6/5/4/3

Cost: 30

Range: 300

Jax charges his weapon with energy, causing his next basic attack or Leap Strike to deal an additional 40/75/110/145/180 (+0.6) magic damage.

Counter Strike (E)

Cooldown: 14/12.5/11/9.5/8

Cost: 50/60/70/80/90

Range: 300

Jax enters a defensive stance for up to 2 seconds, dodging all incoming basic attacks and taking 25% less damage from area of effect abilities.After 2 seconds or if activated again, Jax stuns surrounding enemies for 1 second and deals 55/80/105/130/155 (+0.5) physical damage to them.Counter Strike deals 20% more damage for each attack Jax dodged (max: 100% increased damage).

Grandmaster's Might (R)

Cooldown: 80

Cost: 100

Range: 100

Passive: Every third consecutive strike Jax deals c additional magic damage.Active: Jax strengthens his resolve, granting him c Armor and c Magic Resist for n seconds.