Jinx
the Loose Cannon
???
Pick Rate
???
Ban Rate
???
Win Rate
Get Excited! (Passive)

Jinx receives massively increased Movement Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

Switcheroo! (Q)

Cooldown: 0.9

Cost: 20 Mana Per Rocket

Range: 600

Jinx swaps weapons between Fishbones the rocket launcher and Pow-Pow the minigun.While using the rocket launcher, Jinx's Attacks deal physical damage to the target and nearby enemies, gain 75/100/125/150/175 range, cost Mana, and scale 25% less with bonus Attack Speed.While using the minigun, Jinx' Attacks grant Attack Speed for 2.5 seconds, stacking up to 3 times ( 30/55/80/105/130% Attack Speed max).

Zap! (W)

Cooldown: 8/7/6/5/4

Cost: 50/60/70/80/90

Range: 1450

Jinx fires a shock blast that deals physical damage to the first enemy hit, Slows them by t%, and reveals them for n seconds.

Flame Chompers! (E)

Cooldown: 24/20.5/17/13.5/10

Cost: 70

Range: 900

Jinx tosses out 3 chompers that last for n seconds. They explode on contact with enemy champions, Rooting them for n seconds and dealing magic damage to nearby enemies.

Super Mega Death Rocket! (R)

Cooldown: 90/75/60

Cost: 100

Range: Global

Jinx fires a rocket that explodes on the first enemy champion hit, dealing r to x + % missing Health physical damage, gaining damage over the first second of travel time. Nearby enemies take {{ aoedamagemult* 100 }}% Damage.