Silver Stake (Passive)
Locke\'s attacks deal additional magic damage On-Hit, increased based on enemy missing Health.
Locke\'s attacks deal additional magic damage On-Hit, increased based on enemy missing Health.
Cooldown: 10/9/8/7/6
Cost: 70
Range: 950
Locke readies a set of Soul Nails to throw, dealing magic damage and marking enemies hit. Nails apply a {{ slowamount 1* 100 }}/{{ slowamount 2* 100 }}/{{ slowamount 3* 100 }}% Slow for n 1/n 2/n 3 seconds, stacking with the amount of nails hit.Attacking the enemy consumes the Soul Nails, dealing magic damage per stack, increased by t% and t% for two and three nails respectively.d
Cooldown: 18/17/16/15/14
Cost: 50/55/60/65/70 Mana and {{ healthcost*100 }}% Current Health Per Second
Range: 250
Locke ignites his own soul, gaining d Attack Speed and d Move Speed that decays over r seconds.For n seconds, he suffers {{ healthcost* 100 }}% current Health true damage per second but Heals back the last t damage taken, and an additional l Health based on missing Health and time passed, up to a maximum of d Health remaining.Can be Recast to end early.d
Cooldown: 10
Cost: 30/40/50/60/70
Range: 425
Locke teleports to a location, dealing magic damage to nearby enemies on arrival. On his next Attack, he dashes to his target, dealing magic damage to all enemies in his path. Each hit consumes Soul Nails.If Locke scores a takedown, the Cooldown of this Ability is reset.d
Cooldown: 120/100/80
Cost: 100
Range: 1000
Locke throws a binding artifact to a location, dealing magic damage and Slowing enemies in the area by {{ slowamount* 100 }}%, decaying over n seconds. The artifact marks enemies hit for n seconds, sealing away marked enemy champions brought below {{ executionthreshold* 100 }}%, and resetting the duration of the mark on other affected champions.After the duration ends, if at least one champion was sealed, the artifact lands on the ground. Locke can pick up the artifact to permanently increase its execution threshold by {{ executethresholdperstack* 100 }}%, and refund n% of his current Cooldown, for each champion sealed.d