Shard of the Monolith
Pick Rate
Ban Rate
Win Rate
Granite Shield (Passive)

Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

Seismic Shard (Q)

Cooldown: 8

Cost: 70/75/80/85/90

Range: 625

Malphite launches a shard of earth at an enemy, dealing c magic damage and Slowing them by 20/25/30/35/40% for n seconds. Malphite also steals the amount Slowed, gaining it as Move Speed for n seconds.

Thunderclap (W)

Cooldown: 12

Cost: 30/35/40/45/50

Range: 400

Passive: Malphite gains f 1 Armor ({{ bonusarmorpassive* 100 }}% %i:scaleArmor%). This effect is increased to f 2 ({{ bonusarmorpassive* 300 }}% %i:scaleArmor%) while Granite Shield is active.Active: Malphite\'s next Attack deals an additional physical damage and creates an aftershock which deals h physical damage in their direction. His Attacks continue to create aftershocks for the next n seconds.

Ground Slam (E)

Cooldown: 7

Cost: 50/55/60/65/70

Range: 400

Malphite slams the ground, dealing c magic damage and reducing Attack Speed by n% for n seconds.

Unstoppable Force (R)

Cooldown: 130/105/80

Cost: 100

Range: 1000

Malphite charges with the force of a landslide, dashing Unstoppably. At the end of the dash, Malphite Knocks Up for n seconds and deals c magic damage.