Soul Eater (Passive)
Nasus drains his foe\'s spiritual energy, giving him bonus Life Steal.
Nasus drains his foe\'s spiritual energy, giving him bonus Life Steal.
Cooldown: 7.5/6.5/5.5/4.5/3.5
Cost: 20
Range: 300
Nasus\' next Attack deals an additional physical damage. Killing an enemy with this Attack permanently increases its damage by 3, increased to 12 against champions, large minions and large jungle monsters.This Ability triggers spell effects upon dealing damage.d
Cooldown: 15/14/13/12/11
Cost: 80
Range: 700
Nasus ages a champion, Slowing them by %, increasing to y% over n seconds. Their Attack Speed is also reduced by {{ attackspeedslowmult* 100 }}% of the Slow.d
Cooldown: 12
Cost: 70/85/100/115/130
Range: 650
Nasus ignites a spirit flame, dealing magic damage. Enemies in the area lose 25/30/35/40/45% Armor and take magic damage over 5 seconds.d
Cooldown: 120
Cost: 100
Range: 20
Nasus becomes empowered in the sandstorm for 15 seconds, increasing his maximum Health by h and Armor and Magic Resistance by n.While the storm rages, nearby enemies take c of their maximum Health as magic damage each second and Siphoning Strike has a {{ qcdr* 100 }}% reduced Cooldown.d