the Eternal Nightmare
Pick Rate
Ban Rate
Win Rate
Umbra Blades (Passive)

Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself.

Nocturne's basic attacks reduce this cooldown.

Duskbringer (Q)

Cooldown: 10

Cost: 60/65/70/75/80

Range: 1125

Nocturne throws a shadow blade that deals 65/110/155/200/245 (+0.75) physical damage and leaves a Dusk Trail for 5 seconds. Enemy champions hit also leave a Dusk Trail.While on the trail, Nocturne can move through units and gains 15/20/25/30/35% Movement Speed and 20/30/40/50/60 Attack Damage.

Shroud of Darkness (W)

Cooldown: 20/18/16/14/12

Cost: 50

Range: 20

Passive: Nocturne gains 30/35/40/45/50% Attack Speed.Active: Nocturne creates a magical barrier for 1.5 seconds, which blocks the next enemy ability.If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.Shroud of Darkness will remain active during Paranoia's flight.

Unspeakable Horror (E)

Cooldown: 15/14/13/12/11

Cost: 60/65/70/75/80

Range: 425

Passive: Nocturne gains massively increased Movement Speed toward feared enemies.Active: Nocturne plants a nightmare into his target's mind, dealing 80/125/170/215/260 (+1) magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes feared for 1.25/1.5/1.75/2/2.25 second(s).

Paranoia (R)

Cooldown: 150/125/100

Cost: 100

Range: 2500/3250/4000

Nocturne reduces the sight radius of all enemy champions and removes their ally vision for n seconds.While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing physical damage.