Break the Mold (Passive)
Rell attacks slowly but steals her target's Armor and Magic Resist on hit, dealing bonus damage based on the amount stolen.
Rell attacks slowly but steals her target's Armor and Magic Resist on hit, dealing bonus damage based on the amount stolen.
Cooldown: 9/8/7/6/5
Cost: 50
Range: 700
Rell thrusts her lance, destroying all Shield and dealing t magic damage. The first unit hit takes damage instead and suffers Break the Mold's defense steal. If Rell is bound to an ally with Attract and Repel, they both recover l plus {{ missinghealthheal* 100 }}% missing Health for each enemy champion hit.
Cooldown: 11
Cost: 40
Range: 550
Passive - Mounted: Rell gains s Move Speed, reduced when taking damage. Active - Ferromancy: Crash Down: Rell leaps off her mount, Knocking Up enemies for n second and dealing magic damage. Rell then enters Armored form, gaining d Shield, reducing her Move Speed, and allowing her to use Ferromancy: Mount Up.
Cooldown: 18/15.5/14/12.5/11
Cost: 40
Range: 1500
Rell binds a piece of her Armor to another allied champion, granting them r armor and t Magic Resist while near you. Doing this has no cost, and only puts this Ability on a 3 second cooldown.If Rell uses this Ability without targeting an allied champion, she snaps the binding, Stunning enemies around and between herself and her bound ally and dealing magic damage.
Cooldown: 120/100/80
Cost: 100
Range: 200
Rell explodes in a magnetic fury, violently Pulling nearby enemies towards herself. Then Rell constantly Drags nearby enemies towards herself and deals magic damage over for the next n seconds.