the Primordial Sovereign
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Threads of Vibration (Passive)

Skarner\'s Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.

Shattered Earth / Upheaval (Q)

Cooldown: 13/11.5/10/8.5/7

Cost: 30

Range: 400

Skarner rips a boulder from the ground, empowering his next 3 Attacks with {{ attackspeed* 100 }}% Attack Speed and dealing physical damage to surrounding enemies. His final Attack will deal an additional {{ maxhppercent* 100 }}% max Health physical damage and Slow affected foes by {{ slowpercent* 100 }}% for ns.Recast: Skarner ends this Ability and throws his boulder, dealing {{ spell.skarnerq:abilitydamage }} + {{ spell.skarnerq:maxhppercent* 100 }}% max Health physical damage, and additionally Slowing the first enemy hit — and any other surrounding enemies — by {{ spell.skarnerq:slowpercent* 100 }}% for {{ spell.skarnerq:slowduration }}s.d

Seismic Bastion (W)

Cooldown: 10/9/8/7/6

Cost: 60/65/70/75/80

Range: 700

Skarner gains d Shield for ns and triggers an earthquake that deals magic damage and Slows nearby enemies by {{ sloweffect* -100 }}% for ns.d

Ixtal\'s Impact (E)

Cooldown: 20/19/18/17/16

Cost: 50/55/60/65/70

Range: 1700

Skarner charges forward, steering toward the chosen direction and ignoring terrain. If he runs into a champion or large monster, Skarner drags them along for the rest of his charge.Colliding into a wall with an enemy in tow deals physical damage to the enemy and Stuns them for ns.Skarner can Recast this Ability to end his charge early.d

Impale (R)

Cooldown: 120/105/90

Cost: 100

Range: 625

Skarner\'s tails lash forward, dealing magic damage and Suppressing the first 3 champions he hits for ns. Those hit are dragged along by Skarner for the duration of this Ability.If Skarner hits at least one champion he gains {{ speedboostamount* 100 }}% Move Speed for n seconds.If Shattered Earth is active, Skarner will cast Upheaval first.d