Twisted Fate
the Card Master
Pick Rate
Ban Rate
Win Rate
Loaded Dice (Passive)

Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold.

Wild Cards (Q)

Cooldown: 6

Cost: 60/70/80/90/100

Range: 10000

Throws three cards that deal 60/105/150/195/240 (+0.65) Magic Damage to each enemy unit they pass through.

Pick a Card (W)

Cooldown: 8/7.5/7/6.5/6

Cost: 40/55/70/85/100

Range: 200

Cast once to shuffle the deck and again to choose your card, enhancing your next attack.Blue Card deals Magic Damage and restores 50/75/100/125/150 Mana.Red Card deals Magic Damage to units around the target and slows their Movement Speed by 30/35/40/45/50% for 2.5 seconds.Gold Card deals Magic Damage and stuns for 1/1.25/1.5/1.75/2 seconds.

Stacked Deck (E)

Cooldown: 0

Cost: No Cost

Range: Self

Passive: Every 4 attacks, Twisted Fate deals an additional 65/90/115/140/165 (+0.5) Magic Damage.In addition, his Attack Speed is increased by 20/25/30/35/40%.

Destiny (R)

Cooldown: 180/150/120

Cost: 100

Range: 5500

Grants True Sight on all enemy champions on the map for 6/8/10 seconds.While Destiny is active, Twisted Fate can teleport up to 5500 units away in 1.5 seconds.