Udyr
the Spirit Walker
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Pick Rate
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Ban Rate
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Win Rate
Monkey's Agility (Passive)

Udyr gains stacking Move Speed and Attack Speed after using an Ability. Udyr has four basic Abilities that he may use to swap between Stances. Changing Stances immediately ends both the passive and the on-hit portion of the previous Stance.

Tiger Stance (Q)

Cooldown: 6

Cost: 45

Range: 600

Stance: Udyr's next Attack and every third Attack after is a Tiger Strike, dealing an additional p physical damage over 2 seconds. Subsequent Tiger Strikes on that target refresh this effect and deal any remaining damage instantly.Active: Udyr gains 30/40/50/60/70/80% Attack Speed for 5 seconds.

Turtle Stance (W)

Cooldown: 6

Cost: 45

Range: 600

Stance: Udyr's first Attack and every third Attack after restores p Health, increased up to p based on Udyr's missing health.Active: Udyr gains p Shield for 5 seconds.

Bear Stance (E)

Cooldown: 6

Cost: 45

Range: 600

Stance: Udyr's Attacks Stun for 1 second. This effect cannot occur on the same target again for 5 seconds.Active: Udyr gains 15/20/25/30/35/40% Move Speed and ignores unit collision for 2/2.25/2.5/2.75/3/3.25 seconds.

Phoenix Stance (R)

Cooldown: 6

Cost: 45

Range: 325

Stance: Udyr's first Attack and every third Attack after unleashes a blast of fire towards his target, dealing magic damage.Active: Udyr unleashes pulsing waves of fire, dealing p magic damage to nearby enemies over n seconds.