Vex
the Gloomist
???
Pick Rate
???
Ban Rate
???
Win Rate
Doom \'n Gloom (Passive)

Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.

Mistral Bolt (Q)

Cooldown: 9/8/7/6/5

Cost: 45/50/55/60/65

Range: 1200

Vex launches a wave of mist that deals c magic damage. After a delay, the wave becomes smaller and faster.Consumes Gloom on enemies hit.

Personal Space (W)

Cooldown: 20/18/16/14/12

Cost: 75

Range: 475

Vex gains c Shield for n seconds and emits a shockwave that deals c magic damage.Consumes Gloom on enemies hit.

Looming Darkness (E)

Cooldown: 13

Cost: 70/80/90/100/110

Range: 800

Vex commands Shadow to fly to a location, increasing in size as it travels. Upon arriving, it deals c magic damage and Slows by {{ slowamount* 100 }}% for n seconds.Applies Gloom to enemies hit.

Shadow Surge (R)

Cooldown: 140/120/100

Cost: 100

Range: 2000/2500/3000

Shadow excitedly surges forward, dealing {{ spell.vexr:rdamagecalc }} magic damage and marking the first enemy champion hit for 4 seconds.Recast: Dash to the marked champion, dealing {{ spell.vexr:recastdamagecalc }} magic damage on arrival.If the marked champion dies within {{ spell.vexr:takedownwindow }} seconds of taking damage from this Ability, its Cooldown is temporarily reset.