the Gloomist
Pick Rate
Ban Rate
Win Rate
Doom \'n Gloom (Passive)

Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.

Mistral Bolt (Q)

Cooldown: 8/7/6/5/4

Cost: 45/50/55/60/65

Range: 1200

Vex launches a wave of mist that deals c magic damage. After a delay, the wave becomes smaller and faster.Consumes Gloom on enemies hit.d

Personal Space (W)

Cooldown: 16/15/14/13/12

Cost: 75

Range: 475

Vex gains c Shield for n seconds and emits a shockwave that deals c magic damage.Consumes Gloom on enemies hit.d

Looming Darkness (E)

Cooldown: 13

Cost: 70/80/90/100/110

Range: 800

Vex commands Shadow to fly to a location, increasing in size as it travels. Upon arriving, it deals c magic damage and Slows by {{ slowamount* 100 }}% for n seconds.Killing an enemy with this ability reduces Doom\'n Gloom\'s Cooldown by {{ gloomcdnonchamptooltip* 100 }}%.Applies Gloom to enemies hit.d

Shadow Surge (R)

Cooldown: 140/120/100

Cost: 100

Range: 2000/2500/3000

Shadow excitedly surges forward, dealing {{ spell.vexr:rdamagecalc }} magic damage and marking the first enemy champion hit for 4 seconds.Recast: Dash to the marked champion, dealing {{ spell.vexr:recastdamagecalc }} magic damage on arrival.If the marked champion dies within {{ spell.vexr:takedownwindow }} seconds of taking damage from this Ability, its Cooldown is temporarily reset.d