Warwick
the Uncaged Wrath of Zaun
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Pick Rate
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Ban Rate
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Win Rate
Eternal Hunger (Passive)

Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Jaws of the Beast (Q)

Cooldown: 6

Cost: 50/60/70/80/90

Range: 350

Tap: Warwick lunges forward and bites, dealing plus 6/7/8/9/10% max Health magic damage and restoring 30/45/60/75/90% of damage dealt as Health.Hold: Warwick lunges and clamps his jaws on the target, leaping behind them. While clamped, Warwick follows all movement of the target. After releasing his hold, he does the same damage and healing.

Blood Hunt (W)

Cooldown: 120/105/90/75/60

Cost: 70

Range: 4000

Passive: Warwick can sense champions below 50% Health, gaining 35/40/45/50/55% Move Speed towards them and gaining 70/80/90/100/110% Attack Speed against them. These bonuses are tripled against enemies below 20% Health.Active: Warwick can briefly sense all enemies, and gains this Ability's passive effect against the closest champion for 8 seconds, regardless of Health. Warwick cannot use this Ability while in combat with champions.

Primal Howl (E)

Cooldown: 15/14/13/12/11

Cost: 40

Range: 375

Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. After it ends, Warwick howls, Fearing nearby enemies for 1 second. Warwick can Recast to end the Ability early.

Infinite Duress (R)

Cooldown: 110/90/70

Cost: 100

Range: Global

Warwick leaps a huge distance that scales with his Move Speed, Suppressing the first champion he collides with while he channels for n seconds. He deals magic damage over the duration and applies On-Hit effects 3 times. Warwick restores 100% of all damage dealt during the channel as Health.