Xerath
the Magus Ascendant
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Pick Rate
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Ban Rate
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Win Rate
Mana Surge (Passive)

Xerath's basic attacks periodically restore Mana.

Arcanopulse (Q)

Cooldown: 9/8/7/6/5

Cost: 80/90/100/110/120

Range: 750

Begin Charging: Xerath begins charging an arcane beam, Slowing himself gradually up to 50%. Release: Xerath fires the beam, dealing magic damage. The range increases with time charged.

Eye of Destruction (W)

Cooldown: 14/13/12/11/10

Cost: 70/80/90/100/110

Range: 1000

Xerath calls down a blast of arcane energy, dealing magic damage and Slowing them by {{ slowamount* 100 }}% for n seconds. Enemies in the center take magic damage instead and are Slowed by {{ sweetspotslowamount* 100 }}%, decaying over n seconds.

Shocking Orb (E)

Cooldown: 13/12.5/12/11.5/11

Cost: 60/65/70/75/80

Range: 1050

Xerath fires an orb of raw magic, Stunning the first enemy hit for up to 2 seconds based on distance travelled, and dealing magic damage.

Rite of the Arcane (R)

Cooldown: 130/115/100

Cost: 100

Range: 5000

Xerath ascends to his true form and channels for 10 seconds. During this time he may Recast up to 3/4/5 times.Recast: Xerath launches a magical artillery, dealing magic damage.