Xerath
the Magus Ascendant
???
Pick Rate
???
Ban Rate
???
Win Rate
Mana Surge (Passive)

Xerath\'s basic attacks periodically restore Mana.

Arcanopulse (Q)

Cooldown: 9/8/7/6/5

Cost: 80/90/100/110/120

Range: 750

Begin Charging: Xerath begins charging an arcane beam, Slowing himself gradually up to 50%. Release: Xerath fires the beam, dealing magic damage. The range increases with time charged.

Eye of Destruction (W)

Cooldown: 14/13/12/11/10

Cost: 70/80/90/100/110

Range: 1000

Xerath calls down a blast of arcane energy, dealing magic damage and Slowing them by {{ slowamount* 100 }}% for n seconds. Enemies in the center take magic damage instead and are Slowed by {{ sweetspotslowamount* 100 }}%, decaying over n seconds.

Shocking Orb (E)

Cooldown: 13/12.5/12/11.5/11

Cost: 60/65/70/75/80

Range: 1050

Xerath fires an orb of raw magic, Stunning the first enemy hit for up to 2.25 seconds based on distance travelled, and dealing magic damage.

Rite of the Arcane (R)

Cooldown: 130/115/100

Cost: 100

Range: 5000

Xerath ascends to his true form and channels for 10 seconds. During this time he may Recast up to 3/4/5 times.Recast: Xerath launches a magical artillery, dealing magic damage.